Archive for the ‘Xaml’ Category.

WPF – Panel Slide-In Animation From Left Or Right Side

Button Click Slides in Panel

Goal

Create a panel which slides in from the right when a button is clicked. The second goal is to have it all done in Xaml with no codebehind code. This article describes how to do that and explains the process behind what is needed in a step by step process. Page #2 below has a link to the full code if one does not need the explanation.

Process

The picture here shows the final code in action where a ToggleButton switches it’s state (IsChecked) between true and false. When that state changes to true it will have the panel slide in from the right and false will have it slide back.

The process described below can be done by placing the code snippets in Xaml and switching to the Design view of Visual Studio.

Un-Moved Rectangle in Design Mode with and without TranslateTransform

The Panel is a Blue Rectangle

For the example we will use a basic Rectangle and place it on the screen in a plain Grid. The panel will be blue an it will reside on the right side of the screen. Here is the initial code, note in future code examples I will omit the Marigin and the alignments for the sake of brevity; but those omitions are needed and will be required in the final code.

<Grid>
    <Rectangle Fill="Blue" Width="100" Height="100" HorizontalAlignment="Right" VerticalAlignment="Top" Margin="0,10,0,0"  />
</Grid>

Not Understanding TranslateTransform Is The First Hurdle

When researching and applying the concepts found, I did not understand the importance of TranslateTransform coordinates in this process. When I learned about this concept, other things fell into place.

What TranslateTransform process is, is that each object on the screen has a location, and that location is it’s anchor, so to speak. When one changes the TranslateTransform of an object, it moves it off its anchor and can be shifted right, left, up, or down by changes X and Y values from that initial position.

To achieve movement as mentioned one must provide the initial anchor point to the Rectangle. Below is a non-moved anchoring of the panel at "0,0" so it will appear the on the screen with 0 movement(s).

<Rectangle ...>
   <Rectangle.RenderTransform>
       <TranslateTransform X="0" Y="0" />
   </Rectangle.RenderTransform>
 </Rectangle>

Start it off the screen

Image moved 100 X pixels off its Anchor as shown in Design Mode

What we need now is to, adjust what we have, but start it out of sight to the right *side* of the screen. To achieve this we will change the above translate transform coordinates to instead move the X value and have the start in the off page position. To do that change the existing to this:

<TranslateTransform X="100" Y="0" />

Play with it in design mode by changing the X and Y values and not how it moves around from its initial anchor point.

Set Associative Values

Currently our panel has a Width of 100 and we want to move it off the screen, *and move it back* by that amount; an offset slide amount. What we will do is in the Grid Resource section, *though it could be placed in the page’s Resource section*, is a constant which we will apply to the panel’s Width and the X as an initial offset value.

    <Grid>
        <Grid.Resources>
            <system:Double x:Key="SlideOffSet">100</system:Double>
        </Grid.Resources>

        <Rectangle Width="{StaticResource SlideOffSet}" Height="100" HorizontalAlignment="Right" VerticalAlignment="Top" Margin="0,10,0,0" >
            <Rectangle.RenderTransform>
                <TranslateTransform X="{StaticResource SlideOffSet}" Y="0" />
            </Rectangle.RenderTransform>
        </Rectangle>
    </Grid>

Check the design mode…it should still be off the screen and in the same dimensions as specified in the previous section.

Add a ToggleButton To Change States

We’ve added a toggle button which centers itself and reports its check status

We add a toggle button above the Rectangle panel because we want the panel to be drawn last; so to have it have the highest Zindex. So when it slides in, it will be above all other controls.

<Grid>
    <ToggleButton Height="30" Width="60" Margin="0,20,0,20" x:Name="SlideState">
        <TextBlock Text="{Binding IsChecked, ElementName=SlideState}"
                       FontSize="18" 
                       VerticalAlignment="Center" HorizontalAlignment="Center"  >
        </TextBlock>
    </ToggleButton>

    <Rectangle ...

The Animation Magic To Move It In and Out

To do this we will use Storyboards which when triggered will change the panel’s TranslateTransform X value to and from our slide offset. Go ahead and add the StoryBoards below under the SlideOffset setting in the Resources section.

<Storyboard x:Key="SlideRight">
    <DoubleAnimation Storyboard.TargetProperty="(UIElement.RenderTransform).(TranslateTransform.X)"
                     From="0" To="{StaticResource SlideOffSet}"
                     Duration="0:0:0.3" />
</Storyboard>

<Storyboard x:Key="SlideLeft">
    <DoubleAnimation Storyboard.TargetProperty="(UIElement.RenderTransform).(TranslateTransform.X)"
                     From="{StaticResource SlideOffSet}" To="0" 
                     Duration="0:0:0.3" />
</Storyboard>

The above code basically changes the target control, in our case the Rectangle, and shifts the X transform anchor value.

Initiate The Dark Move Magic On Button Click

Believe it or not, but we are not finished. The final bit of code has us, again, putting code in the Resource section which will define a style for our Rectangle.

This style is a trigger which is based, bound, off of the value of the IsChecked and depending on its value, initiates the SlideLeft (to move into view) and the SlideRight to move it back off the screen.

<Style TargetType="{x:Type Rectangle}">
    <Style.Triggers>
        <DataTrigger Binding="{Binding IsChecked, ElementName=SlideState}" Value="True">
            <DataTrigger.EnterActions>
                <BeginStoryboard Storyboard="{StaticResource SlideLeft}" />
            </DataTrigger.EnterActions>
            <DataTrigger.ExitActions>
                <BeginStoryboard Storyboard="{StaticResource SlideRight}" />
            </DataTrigger.ExitActions>
        </DataTrigger>
    </Style.Triggers>
</Style>

Final Thoughts & Code

On the following page (#2) is the full code for your perusal, with no changes from above. For me learning how to position a panel off the screen and then move it was trial and error of internet searches and reading StackOverflow posts. Each component on its own is understandable, but has to be consumed in a certain order. This post is that order in which I would have liked to have read first.

To further your understanding of this see Transforms Overview on Microsoft’s documentation.

Full Code on Page 2 —-(*if link to page #2 is not seen below, load the whole article and scroll down*)——–>

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Xaml: MVVM Example for Easier Binding

BasicBindingUpdate 11.07.2013 : Added ICommanding example.
Update 10.25.2013 : Added how to use the CallerMemberName attribute with INotifyPropertyChanged in .Net 4.

This Post describes an MVVM roll your own implementation which provides a basic example of the MVVM and binding.

Create The VM

The view model (VM) implements the INotifyPropertyChange process to report any changes to any bound controls.

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;

namespace SO_WPF.ViewModels {

public class MainVM : INotifyPropertyChanged 
{

    private List<string> _Members;
    private int _MemberCount;
    private bool _IsMembershipAtMax;
    public bool IsMembershipAtMax 
    {
        get { return MemberCount > 3; }
    }
    public int MemberCount 
    { 
        get { return _MemberCount; }
        set
        {
            _MemberCount = value; 
            OnPropertyChanged();
            OnPropertyChanged("IsMembershipAtMax");
        } 
    }

    public List<string> Members 
    { 
        get { return _Members; }
        set { _Members = value; OnPropertyChanged(); } 
    }
    public MainVM()
    {
        // Simulate Asychronous access, such as to a db.

        Task.Run(() =>
                    {
                        Members = new List<string>() {"Alpha", "Beta", "Gamma", "Omega"};
                        MemberCount = Members.Count;
                    });
    }
    /// <summary>Event raised when a property changes.</summary>
    public event PropertyChangedEventHandler PropertyChanged;

    /// <summary>Raises the PropertyChanged event.</summary>
    /// <param name="propertyName">The name of the property that has changed.</param>
    protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
    {
        PropertyChangedEventHandler handler = PropertyChanged;
        if (handler != null)
        {
            handler(this, new PropertyChangedEventArgs(propertyName));
        }
    }

}
}

Main Page Code Behind

We now need to hook up the main page view model to the main page. To do that we will do two things, one, make a non INotifyPropertyChanged property on the class which will hold our view model. Two we will instantiate it, hook it up to the page’s data along with our property. Doing that ensures that everything on our page will get access to our view model, thanks to the data context and how controls inherit their parents data context.

using SO_WPF.ViewModels;

namespace SO_WPF
{
    public partial class MainWindow : Window
    {

        public MainVM ViewModel { get; set; }

        public MainWindow()
        {
            InitializeComponent();

            // Set the windows data context so all controls can have it.
            DataContext = ViewModel = new MainVM();

        }

    }
}

Xaml

Now in the xaml we can simply bind to the View Models properties directly without any fuss.

<Window x:Class="SO_WPF.MainWindow"
        xmlns:viewModels="clr-namespace:SO_WPF.ViewModels"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
        xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        mc:Ignorable="d"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        d:DataContext="{d:DesignInstance {x:Type viewModels:MainVM}}"
        Title="MainWindow"
        Height="300"
        Width="400">

<StackPanel Orientation="Vertical">
    <ListBox Name="lbData"
                ItemsSource="{Binding Members}"
                SelectionMode="Multiple"
                Margin="10" />

    <Button Height="30"
            Width="80"
            Margin="10"
            Content="Click Me" />
</StackPanel>

</Window>

In the above code we bind the Members to the listbox just by specifying the Members property name. As to the highlighted lines, I have added them as a debug design option. That lets Visual Studio and Blend know that our data context is our MainVM. That allows for the editor to present us with the options of data binding to the appropriate items, and not having it blank.

This has been a simple example, but a powerful one which can be used as a binding strategy for any WPF, Silverlight or Windows Phone Xaml based applications in C#.

Note though it is not shown, sometimes in styles one needs the element name to bind to, where the data context will fail due to the nature of the style binding, the above page we would bind to the page name as provided (“MainWindow”) and then the property name as usual!

Extra Credit ICommanding

I won’t go into much detail about commanding, but the gist is that the ViewModel is not directly responsible for actions which can happen due to the ICommanding process, but allow for binding operations to occur against those actions and those actions are performed elsewhere usually on a view.

Below is our view model with the commanding public variables which can be consumed by controls (or other classes which have access to the VM).

public class MainVM : INotifyPropertyChanged
{
    #region Variables
       #region Commanding Operations

    public ICommand ToggleEditing { get; set; }
    public ICommand ReportError   { get; set; }
    public ICommand CheckSequence { get; set; }

       #endregion
       #region Properties
    public string ErrorMessage { // the usual INotifyProperty as shown before }
       #endregion
    #endregion
}

Then on our main page which consumes the view model we then process those requests by creating methods to fulfill those operations. Note that the example below references properties on the VM which were not shown in the example,
but that is not important in this article. But one variable is shown and that is the error message. This allow anyone to push an error using the commanding to the viewmodel which is subsequently shown. That is a peek at the power of commanding right there to allow a dependency injection of setting an error variable to be done outside the VM but used by those which consume the VM!

public partial class MainWindow : Window
{

    public MainWindow()
    {
        InitializeComponent();

        // Set the windows data context so all controls can have it.
        DataContext = ViewModel = new MainVM();

        SetupCommanding();
    }

    private void SetupCommanding()
    {
        // Commanding using OperationCommand class
        ViewModel.ToggleEditing         = new OperationCommand((o) => ViewModel.IsEditing = !ViewModel.IsEditing);
        ViewModel.ReportError           = new OperationCommand((o) => ViewModel.ErrorMessage = (string)o);
        ViewModel.CheckSequence         = new OperationCommand(CheckSequences, CanExecute);

    }

     private void CheckSequences(object obj)
     {
        ...
     }

    private bool CanExecute(object obj)
    {
        return !ViewModel.UnsavedsExist;
    }
}

Finally the ICommanding class used.

public class OperationCommand : ICommand
{

    #region Variables

    Func<object, bool> canExecute;
    Action<object> executeAction;

    public event EventHandler CanExecuteChanged;

    #endregion

    #region Properties

    #endregion

    #region Construction/Initialization

    public OperationCommand(Action<object> executeAction)
        : this(executeAction, null)
    {
    }

    public OperationCommand(Action<object> executeAction, Func<object, bool> canExecute)
    {
        if (executeAction == null)
        {
            throw new ArgumentNullException("Execute Action was null for ICommanding Operation.");
        }
        this.executeAction = executeAction;
        this.canExecute = canExecute;
    }

    #endregion

    #region Methods

    public bool CanExecute(object parameter)
    {
        bool result = true;
        Func<object, bool> canExecuteHandler = this.canExecute;
        if (canExecuteHandler != null)
        {
            result = canExecuteHandler(parameter);
        }

        return result;
    }

    public void RaiseCanExecuteChanged()
    {
        EventHandler handler = this.CanExecuteChanged;
        if (handler != null)
        {
            handler(this, new EventArgs());
        }
    }

    public void Execute(object parameter)
    {
        this.executeAction(parameter);
    }

    #endregion
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Xaml: Call Binding Converter Without Defining StaticResource in Xaml Thanks to Markup Derived Base Class in C#

When developing Xaml everyone has to create a converter in code at some point for binding data conversion. Of course to expose that converter to the Xaml bindings one has to specify it in as a static instantiated resource to be available to the binding call(s). In this post I demonstrate how to remove the middle man of that Xaml static instantiation to reside in a common base class which can be derived by the existing converters with minimal change. Once that is in place the converter will also be a MarkupExtension which can be called directly within the { } brackets such as shown on the highlighted line:

<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:converters="clr-namespace:Omega.Operation.Converters"
        ...
        >

<DataGrid Grid.Row="1"
          Visibility="{Binding IsEditing, 
                       Converter={ converters:BooleanToVisibilityReverseConverter } 
                      }">
Convert the Converter

The change to any converter is quite minimal and once the base class (shown later) is in place it is simply a one line change. Here is the code for the converter used above.

The highlighted line shows the change;  simply adding the base class to its definition with a generic template of itself:

namespace Omega.Operation.Converters
{
/// <summary>Does the reverse where if a value is true the control is collapsed and if false the control is visibile</summary>
public class BooleanToVisibilityReverseConverter : CoverterBase<BooleanToVisibilityReverseConverter>, 
                                                   System.Windows.Data.IValueConverter
{
    public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        return (value is bool && (bool)value) ? Visibility.Collapsed : Visibility.Visible;
    }

    public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        return value is Visibility && (Visibility)value == Visibility.Collapsed;
    }
}
}
Base Class Magic

The following generic base class will instantiate the derived class and return a single static instance of the derived class for usage in Xaml:

/// <summary>
/// This creates a Xaml markup which can allow converters (which inheirit form this class) to be called directly
/// without specify a static resource in the xaml markup.
/// </summary>
public  class CoverterBase<T> : MarkupExtension where T : class, new()
 {
    private static T _converter = null;

    public CoverterBase() { }

    /// <summary>Create and return the static implementation of the derived converter for usage in Xaml.</summary>
    /// <returns>The static derived converter</returns>
    public override object ProvideValue(IServiceProvider serviceProvider)
    {
        return _converter ?? (_converter = (T) Activator.CreateInstance(typeof (T), null));
    }
}

With the base class providing the required implementation of for the MarkupExtension, the derived class can be simply called in the Xaml and avoiding having to use the static resource implementation.

Things to Consider
  • Works in WPF, Silverlight, Windows Phone 8 (WP8), and Windows 8 Store apps.
  • Visual Studio’s Xaml designer may give blue squiggly warning “No constructor type for ‘xxx’ has 0 parameters.”. Ignore that warning…for there is a default constructor which doesn’t have to be defined in C#.
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Xaml: Adding Visibility Behaviors Using Blend to A DataGrid for WPF or Silverlight

iStock_000015143879XSmallIn Xaml the determining when to trigger the visibility, or the hiding of  controls or their functionality is a key concept of doing either WPF or Silverlight programming. This article builds upon my article C#: WPF and Silverlight DataGrid Linq Binding Example Using Predefined Column Header Names in Xaml where we are going to add behaviors to the datagrid shown.  (Don’t worry about reading the article, for I will get you up to speed with the code snippets in this article.) We will use Microsoft’s Expression Blend product to do the dirty work of xaml modification to our DataGrid and it will be shown in a step by step process.

Concept

In the previous article the idea was to load our datagrid with two columns of data. The first column showed us a filename and the second column displayed a modified filename with a count in it. We will take that one step further and have a description show up with the file size. Here is the resulting look:

Inital with Description

The user gets the description when the row is clicked.

But what if we wanted to disable that functionality and automatically show the user all the items when the mouse hovers over the datagrid such as

Result

Setup

First thing we need to do is setup our datagrid. Below is the xaml and the code behind to load our datagrid. Note the datagrid has the RowDetailsVisibiltyMode set to collapsed. That means that when a user clicks on the row, it will only select it and not open up our description. The loading of the ItemsSource happens during the construction and after the initial initialization and is shown in C# in the second pane.

<DataGrid x:Name="dgPrimary"
            RowDetailsVisibilityMode="Collapsed">
    <DataGrid.RowDetailsTemplate>
        <DataTemplate>

            <TextBlock FontWeight="Bold"
                        Text="{Binding Size, StringFormat=Size \{0\} (bytes)}" />

        </DataTemplate>
    </DataGrid.RowDetailsTemplate>
    <DataGrid.Columns>
        <DataGridTextColumn Binding="{Binding Original}"
                            Header="File Name Before"
                            IsReadOnly="True" />
        <DataGridTextColumn Binding="{Binding New}"
                            Header="File Name After"
                            IsReadOnly="True" />
    </DataGrid.Columns>
</DataGrid>
dgPrimary.ItemsSource = 
    new DirectoryInfo( "c:\\" ).GetFiles()
                               .Select( ( fInfo, index ) => new
                    {
                        Original = fInfo.Name,
                        New = string.Format( "{0}_{1}{2}", 
                                    System.IO.Path.GetFileNameWithoutExtension( fInfo.Name ), 
                                    index, 
                                    System.IO.Path.GetExtension( fInfo.Name ) ),
                        Size = fInfo.Length
                    } );

Behaviors and Blend

One of the easiest ways to add a behavior [of the action] to a control is to use Blend to add an interaction behavior.  In our case we want a mouse over action to open up all of the Row Details and a secondary action to close them when the mouse leaves. The behavior we need to search for in blend is the ChangePropertyAction. Below we drag (or add) two behaviors to the datagrid and change the RowDetailsVisibilityMode to visible on mouse enter and to collapsed on mouse leave.

cpaEnter cpaLeave

Then when we build and run the app, the mouse hover over makes the descriptions visible and collapsed depending on the mouse. Here is the final xaml:

<DataGrid x:Name="dgPrimary"
            RowDetailsVisibilityMode="Collapsed">
    <DataGrid.RowDetailsTemplate>
        <DataTemplate>

            <TextBlock FontWeight="Bold"
                        Text="{Binding Size, StringFormat=Size \{0\} (bytes)}" />

        </DataTemplate>
    </DataGrid.RowDetailsTemplate>
    <DataGrid.Columns>
        <DataGridTextColumn Binding="{Binding Original}"
                            Header="File Name Before"
                            IsReadOnly="True" />
        <DataGridTextColumn Binding="{Binding New}"
                            Header="File Name After"
                            IsReadOnly="True" />
    </DataGrid.Columns>
    <i:Interaction.Triggers>
        <i:EventTrigger EventName="MouseEnter" SourceObject="{Binding ElementName=dgPrimary}">
            <ei:ChangePropertyAction x:Name="cpaEnter" PropertyName="RowDetailsVisibilityMode">
                <ei:ChangePropertyAction.Value>
                    <DataGridRowDetailsVisibilityMode>Visible</DataGridRowDetailsVisibilityMode>
                </ei:ChangePropertyAction.Value>
            </ei:ChangePropertyAction>
        </i:EventTrigger>
        <i:EventTrigger EventName="MouseLeave">
            <ei:ChangePropertyAction x:Name="cpaLeave"
                PropertyName="RowDetailsVisibilityMode" />
        </i:EventTrigger>
    </i:Interaction.Triggers>
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Silverlight: Xaml Blend Namespace Error Not Resolved

XAML Namespace http://schemas.microsoft.com/expression/blend/2008 is not resolved.

This error can occur when certain Xaml elements added by blend have not been properly ignored during non design/debug situations and Blend or Visual Studio reports such error.

To resolve the error one must add the mc:Ignorable attribute to the namespace declarations to inform the Xaml compiler to ignore a specific specified namespace at appropriate times. T0 fix the above error where the blend namspace is qualified by d one needs to ingore D as shown on the highlighted line:

xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"

How Does This Happen?

I ran into this recently when Blend 4 added Xaml to allow me to populate (bind generated data) to a datagrid during design time (only in blend mind you) to work with the design data. Of course the blend namespace was there, but it never added the ignorable. It actually failed due from this line because its bringing in the blend namespace here, though I was never informed of the exact line.

<Grid x:Name="LayoutRoot"
      HorizontalAlignment="Stretch"
      d:DataContext="{d:DesignData /SampleData/HomeViewModelSampleData.xaml}">

One can see the ‘d’ namespace qualifier which relates to the blend namespace declaration as shown above. Since its job is to bring in sample data, that obviously should not be expressed during runtime and was not ignored.

Once one understands this situation the resolution seems trivial but it is one which has to be learned.

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