Archive for category Windows Phone 8

Xaml: ViewModel Main Page Instantiation and Loading Strategy for Easier Binding.

BasicBindingUpdate 11.07.2013 : Added ICommanding example.
Update 10.25.2013 : Added how to use the CallerMemberName attribute with INotifyPropertyChanged in .Net 4.

While answering a question on StackOverflow I ran across a situation where the user was having troubles due to binding to a view model which was statically initiated in Xaml. While there is nothing wrong with creating the VM in Xaml, it can miss some benefits for most control and page situations where the all controls want to access one source of data. This article describes and provides example code to creating the view model in the code behind which I tend to prefer over the others methods.

Create a .Net 4 and Above VM

The view model adheres to the standard where it implements INotifyPropertyChange. The following ViewModel implements it using the .Net 4.5 way with the CallerMemberName attribute which saves us from having to explicitly define it on every member call. (If you are using .Net 4, add the Nuget Package: Microsoft BCL into you project to use CallerMemberName attribute).

Note for reference there is a situation below where we actually do specify the property name but it is to create in a change notification on another property.

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;

namespace SO_WPF.ViewModels {

public class MainVM : INotifyPropertyChanged 
{

    private List<string> _Members;
    private int _MemberCount;
    private bool _IsMembershipAtMax;
    public bool IsMembershipAtMax 
    {
        get { return MemberCount > 3; }
    }
    public int MemberCount 
    { 
        get { return _MemberCount; }
        set
        {
            _MemberCount = value; 
            OnPropertyChanged();
            OnPropertyChanged("IsMembershipAtMax");
        } 
    }

    public List<string> Members 
    { 
        get { return _Members; }
        set { _Members = value; OnPropertyChanged(); } 
    }
    public MainVM()
    {
        // Simulate Asychronous access, such as to a db.

        Task.Run(() =>
                    {
                        Members = new List<string>() {"Alpha", "Beta", "Gamma", "Omega"};
                        MemberCount = Members.Count;
                    });
    }
    /// <summary>Event raised when a property changes.</summary>
    public event PropertyChangedEventHandler PropertyChanged;

    /// <summary>Raises the PropertyChanged event.</summary>
    /// <param name="propertyName">The name of the property that has changed.</param>
    protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
    {
        PropertyChangedEventHandler handler = PropertyChanged;
        if (handler != null)
        {
            handler(this, new PropertyChangedEventArgs(propertyName));
        }
    }

}
}

Main Page Code Behind

We now need to hook up the main page view model to the main page. To do that we will do two things, one, make a non INotifyPropertyChanged property on the class which will hold our view model. Two we will instantiate it, hook it up to the page’s data along with our property. Doing that ensures that everything on our page will get access to our view model, thanks to the data context and how controls inherit their parents data context.

using SO_WPF.ViewModels;

namespace SO_WPF
{
    public partial class MainWindow : Window
    {

        public MainVM ViewModel { get; set; }

        public MainWindow()
        {
            InitializeComponent();

            // Set the windows data context so all controls can have it.
            DataContext = ViewModel = new MainVM();

        }

    }
}

Xaml

Now in the xaml we can simply bind to the View Models properties directly without any fuss.

<Window x:Class="SO_WPF.MainWindow"
        xmlns:viewModels="clr-namespace:SO_WPF.ViewModels"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
        xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        mc:Ignorable="d"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        d:DataContext="{d:DesignInstance {x:Type viewModels:MainVM}}"
        Title="MainWindow"
        Height="300"
        Width="400">

<StackPanel Orientation="Vertical">
    <ListBox Name="lbData"
                ItemsSource="{Binding Members}"
                SelectionMode="Multiple"
                Margin="10" />

    <Button Height="30"
            Width="80"
            Margin="10"
            Content="Click Me" />
</StackPanel>

</Window>

In the above code we bind the Members to the listbox just by specifying the Members property name. As to the highlighted lines, I have added them as a debug design option. That lets Visual Studio and Blend know that our data context is our MainVM. That allows for the editor to present us with the options of data binding to the appropriate items, and not having it blank.

This has been a simple example, but a powerful one which can be used as a binding strategy for any WPF, Silverlight or Windows Phone Xaml based applications in C#.

Note though it is not shown, sometimes in styles one needs the element name to bind to, where the data context will fail due to the nature of the style binding, the above page we would bind to the page name as provided (“MainWindow”) and then the property name as usual!

Extra Credit ICommanding

I won’t go into much detail about commanding, but the gist is that the ViewModel is not directly responsible for actions which can happen due to the ICommanding process, but allow for binding operations to occur against those actions and those actions are performed elsewhere usually on a view.

Below is our view model with the commanding public variables which can be consumed by controls (or other classes which have access to the VM).

public class MainVM : INotifyPropertyChanged
{
    #region Variables
       #region Commanding Operations

    public ICommand ToggleEditing { get; set; }
    public ICommand ReportError   { get; set; }
    public ICommand CheckSequence { get; set; }

       #endregion
       #region Properties
    public string ErrorMessage { // the usual INotifyProperty as shown before }
       #endregion
    #endregion
}

Then on our main page which consumes the view model we then process those requests by creating methods to fulfill those operations. Note that the example below references properties on the VM which were not shown in the example,
but that is not important in this article. But one variable is shown and that is the error message. This allow anyone to push an error using the commanding to the viewmodel which is subsequently shown. That is a peek at the power of commanding right there to allow a dependency injection of setting an error variable to be done outside the VM but used by those which consume the VM!

public partial class MainWindow : Window
{

    public MainWindow()
    {
        InitializeComponent();

        // Set the windows data context so all controls can have it.
        DataContext = ViewModel = new MainVM();

        SetupCommanding();
    }

    private void SetupCommanding()
    {
        // Commanding using OperationCommand class
        ViewModel.ToggleEditing         = new OperationCommand((o) => ViewModel.IsEditing = !ViewModel.IsEditing);
        ViewModel.ReportError           = new OperationCommand((o) => ViewModel.ErrorMessage = (string)o);
        ViewModel.CheckSequence         = new OperationCommand(CheckSequences, CanExecute);

    }

     private void CheckSequences(object obj)
     {
        ...
     }

    private bool CanExecute(object obj)
    {
        return !ViewModel.UnsavedsExist;
    }
}

Finally the ICommanding class used.

public class OperationCommand : ICommand
{

    #region Variables

    Func<object, bool> canExecute;
    Action<object> executeAction;

    public event EventHandler CanExecuteChanged;

    #endregion

    #region Properties

    #endregion

    #region Construction/Initialization

    public OperationCommand(Action<object> executeAction)
        : this(executeAction, null)
    {
    }

    public OperationCommand(Action<object> executeAction, Func<object, bool> canExecute)
    {
        if (executeAction == null)
        {
            throw new ArgumentNullException("Execute Action was null for ICommanding Operation.");
        }
        this.executeAction = executeAction;
        this.canExecute = canExecute;
    }

    #endregion

    #region Methods

    public bool CanExecute(object parameter)
    {
        bool result = true;
        Func<object, bool> canExecuteHandler = this.canExecute;
        if (canExecuteHandler != null)
        {
            result = canExecuteHandler(parameter);
        }

        return result;
    }

    public void RaiseCanExecuteChanged()
    {
        EventHandler handler = this.CanExecuteChanged;
        if (handler != null)
        {
            handler(this, new EventArgs());
        }
    }

    public void Execute(object parameter)
    {
        this.executeAction(parameter);
    }

    #endregion
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Xaml: Call Binding Converter Without Defining StaticResource in Xaml Thanks to Markup Derived Base Class in C#

When developing Xaml everyone has to create a converter in code at some point for binding data conversion. Of course to expose that converter to the Xaml bindings one has to specify it in as a static instantiated resource to be available to the binding call(s). In this post I demonstrate how to remove the middle man of that Xaml static instantiation to reside in a common base class which can be derived by the existing converters with minimal change. Once that is in place the converter will also be a MarkupExtension which can be called directly within the { } brackets such as shown on the highlighted line:

<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:converters="clr-namespace:Omega.Operation.Converters"
        ...
        >

<DataGrid Grid.Row="1"
          Visibility="{Binding IsEditing, 
                       Converter={ converters:BooleanToVisibilityReverseConverter } 
                      }">
Convert the Converter

The change to any converter is quite minimal and once the base class (shown later) is in place it is simply a one line change. Here is the code for the converter used above.

The highlighted line shows the change;  simply adding the base class to its definition with a generic template of itself:

namespace Omega.Operation.Converters
{
/// <summary>Does the reverse where if a value is true the control is collapsed and if false the control is visibile</summary>
public class BooleanToVisibilityReverseConverter : CoverterBase<BooleanToVisibilityReverseConverter>, 
                                                   System.Windows.Data.IValueConverter
{
    public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        return (value is bool && (bool)value) ? Visibility.Collapsed : Visibility.Visible;
    }

    public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        return value is Visibility && (Visibility)value == Visibility.Collapsed;
    }
}
}
Base Class Magic

The following generic base class will instantiate the derived class and return a single static instance of the derived class for usage in Xaml:

/// <summary>
/// This creates a Xaml markup which can allow converters (which inheirit form this class) to be called directly
/// without specify a static resource in the xaml markup.
/// </summary>
public  class CoverterBase<T> : MarkupExtension where T : class, new()
 {
    private static T _converter = null;

    public CoverterBase() { }

    /// <summary>Create and return the static implementation of the derived converter for usage in Xaml.</summary>
    /// <returns>The static derived converter</returns>
    public override object ProvideValue(IServiceProvider serviceProvider)
    {
        return _converter ?? (_converter = (T) Activator.CreateInstance(typeof (T), null));
    }
}

With the base class providing the required implementation of for the MarkupExtension, the derived class can be simply called in the Xaml and avoiding having to use the static resource implementation.

Things to Consider
  • Works in WPF, Silverlight, Windows Phone 8 (WP8), and Windows 8 Store apps.
  • Visual Studio’s Xaml designer may give blue squiggly warning “No constructor type for ‘xxx’ has 0 parameters.”. Ignore that warning…for there is a default constructor which doesn’t have to be defined in C#.
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